Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 280 days ago
7 / 1 / 7
K / D / A
45.2%
Kill participation
899.6
Damage / min
11,599g
486.7 gold / min
31
13 placed · 3 cleared
225
9.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGlorpmeister#Jenax
Sylas · Top
4 / 5 / 9
41.9% KP
19,344
19.8% share
10,702g
185 CS · 7.8/m
SunTzu#hidon
Jayce · Jungle
7 / 3 / 14
67.7% KP
24,915
25.5% share
13,973g
198 CS · 8.3/m
AbbedaggÆ#EUW
Ryze · Mid
7 / 1 / 7
45.2% KP
21,440
22% share
11,599g
225 CS · 9.4/m
Soldier#0710
Caitlyn · ADC
10 / 6 / 7
54.8% KP
19,542
20% share
14,452g
205 CS · 8.6/m
whiteinnn#EUW
Karma · Support
3 / 5 / 15
58.1% KP
12,405
12.7% share
8,148g
25 CS · 1/m
Red side
DefeatBoukada#EUW
Akali · Top
8 / 6 / 0
40% KP
26,527
32.8% share
9,861g
165 CS · 6.9/m
GX TH3#TH3
Malphite · Jungle
3 / 5 / 12
75% KP
15,626
19.3% share
9,020g
152 CS · 6.4/m
UCAM iLevi#ALB
Nautilus · Mid
2 / 6 / 1
15% KP
7,509
9.3% share
7,431g
170 CS · 7.1/m
CaporiFakeTepki#3131
Aphelios · ADC
5 / 7 / 10
75% KP
19,895
24.6% share
11,932g
169 CS · 7.1/m
Lathyrus#EUW
Bard · Support
2 / 7 / 13
75% KP
11,335
14% share
7,542g
38 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
