Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Victory
Ranked Solo/Duo · 280 days ago
1 / 6 / 8
K / D / A
25%
Kill participation
450.4
Damage / min
10,910g
385.1 gold / min
24
8 placed · 2 cleared
234
8.3 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbbedaggÆ#EUW
Yasuo · Top
1 / 6 / 8
25% KP
12,762
10.1% share
10,910g
234 CS · 8.3/m
Boukada#EUW
Qiyana · Jungle
18 / 5 / 6
66.7% KP
36,553
28.8% share
19,051g
236 CS · 8.3/m
FEBIVEN#EUWW
Orianna · Mid
5 / 1 / 15
55.6% KP
35,164
27.7% share
15,602g
280 CS · 9.9/m
avarice61#51483
Miss Fortune · ADC
10 / 4 / 7
47.2% KP
29,109
23% share
17,583g
270 CS · 9.5/m
B Butcher#EUW
Neeko · Support
2 / 3 / 13
41.7% KP
13,183
10.4% share
9,171g
29 CS · 1/m
Red side
DefeatMietek#777
Gnar · Top
4 / 8 / 2
31.6% KP
18,903
23.5% share
11,768g
229 CS · 8.1/m
VELJA DEL REY#2203
Jayce · Jungle
2 / 9 / 6
42.1% KP
16,493
20.5% share
11,688g
211 CS · 7.4/m
eiq ADK1NG#1481
Ryze · Mid
4 / 5 / 3
36.8% KP
13,956
17.3% share
12,701g
279 CS · 9.8/m
LR Nemesis#LRAT
Aphelios · ADC
8 / 11 / 1
47.4% KP
21,738
27% share
15,277g
221 CS · 7.8/m
QQ Pawelek6#EUW
Nami · Support
1 / 3 / 14
78.9% KP
9,361
11.6% share
8,516g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
