Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 277 days ago
15 / 4 / 16
K / D / A
68.9%
Kill participation
1,301.5
Damage / min
17,872g
529.3 gold / min
29
7 placed · 7 cleared
275
8.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryselenex#ツツツ
Rumble · Top
11 / 2 / 9
44.4% KP
31,182
20.5% share
14,728g
267 CS · 7.9/m
Lurox#Lurox
Ambessa · Jungle
7 / 5 / 12
42.2% KP
17,821
11.7% share
14,064g
209 CS · 6.2/m
AbbedaggÆ#EUW
Ahri · Mid
15 / 4 / 16
68.9% KP
43,947
28.9% share
17,872g
275 CS · 8.1/m
Whiplash#zzzzz
Lucian · ADC
10 / 8 / 15
55.6% KP
46,197
30.4% share
17,453g
271 CS · 8/m
Scorth#EUW
Nami · Support
2 / 8 / 28
66.7% KP
12,726
8.4% share
11,104g
25 CS · 0.7/m
Red side
Defeatpt4#000
K'Sante · Top
3 / 6 / 10
48.1% KP
18,735
15.4% share
12,988g
282 CS · 8.4/m
Bisgaard#Mid
Jarvan IV · Jungle
3 / 6 / 7
37% KP
19,498
16.1% share
13,212g
222 CS · 6.6/m
J1HUIV#000
Azir · Mid
6 / 11 / 6
44.4% KP
29,447
24.3% share
15,283g
307 CS · 9.1/m
Lonely Silence#UPGRD
Corki · ADC
13 / 8 / 4
63% KP
44,689
36.8% share
18,574g
275 CS · 8.1/m
RTZUIO#111
Leona · Support
2 / 14 / 9
40.7% KP
8,914
7.3% share
8,631g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
