Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 277 days ago
5 / 7 / 3
K / D / A
47.1%
Kill participation
1,042.1
Damage / min
12,161g
451 gold / min
31
15 placed · 4 cleared
250
9.3 CS / min
Objective control
1
Dragons
1
Baron
12
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySangrod#EUWW
Dr. Mundo · Top
7 / 8 / 5
29.3% KP
47,605
35.2% share
13,039g
214 CS · 7.9/m
zyb#Kira
Talon · Jungle
15 / 2 / 8
56.1% KP
30,156
22.3% share
16,678g
252 CS · 9.3/m
B O O S H I#STAR
Aurora · Mid
5 / 3 / 5
24.4% KP
21,972
16.2% share
11,342g
229 CS · 8.5/m
G2 Hans Sama#12838
Varus · ADC
11 / 3 / 6
41.5% KP
26,908
19.9% share
15,877g
253 CS · 9.4/m
G2 Labrov#8085
Rell · Support
3 / 1 / 22
61% KP
8,591
6.4% share
9,973g
28 CS · 1/m
Red side
DefeatNO Англ#SLAAY
Yone · Top
5 / 8 / 1
35.3% KP
29,793
22.3% share
11,313g
227 CS · 8.4/m
Lurox#Lurox
Jayce · Jungle
3 / 9 / 8
64.7% KP
30,537
22.9% share
10,549g
122 CS · 4.5/m
AbbedaggÆ#EUW
Ryze · Mid
5 / 7 / 3
47.1% KP
28,102
21.1% share
12,161g
250 CS · 9.3/m
Elite500#E500
Vladimir · ADC
4 / 5 / 1
29.4% KP
35,642
26.7% share
10,852g
221 CS · 8.2/m
Maynter#EUW
Nautilus · Support
0 / 12 / 7
41.2% KP
9,371
7% share
6,649g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
