Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 275 days ago
8 / 3 / 10
K / D / A
40.9%
Kill participation
707.6
Damage / min
12,739g
453.3 gold / min
36
11 placed · 4 cleared
256
9.1 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPun1sher Reborn#EUW
Cassiopeia · Top
5 / 7 / 9
31.8% KP
18,404
17.3% share
12,358g
231 CS · 8.2/m
jellynauts#9999
Lee Sin · Jungle
12 / 5 / 13
56.8% KP
24,215
22.7% share
13,633g
156 CS · 5.6/m
AbbedaggÆ#EUW
Ryze · Mid
8 / 3 / 10
40.9% KP
19,883
18.6% share
12,739g
256 CS · 9.1/m
Alita99#Rosa
Yunara · ADC
17 / 3 / 9
59.1% KP
37,199
34.9% share
20,133g
300 CS · 10.7/m
i am twon#2NN
Renata Glasc · Support
2 / 5 / 31
75% KP
6,969
6.5% share
9,666g
31 CS · 1.1/m
Red side
DefeatLucid Dreams#RAGO
Varus · Top
4 / 6 / 6
43.5% KP
29,647
27.8% share
11,933g
208 CS · 7.4/m
Đishonored#PSZ
Ekko · Jungle
12 / 9 / 6
78.3% KP
24,167
22.7% share
13,767g
150 CS · 5.3/m
SprInta#Tetsu
Syndra · Mid
4 / 7 / 6
43.5% KP
23,558
22.1% share
13,142g
239 CS · 8.5/m
fallen angel#fox
Corki · ADC
3 / 10 / 7
43.5% KP
20,220
19% share
12,980g
230 CS · 8.2/m
Bartoh#EUW
Thresh · Support
0 / 12 / 14
60.9% KP
8,955
8.4% share
7,568g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
