Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 275 days ago
3 / 7 / 5
K / D / A
33.3%
Kill participation
506.2
Damage / min
11,431g
452.4 gold / min
26
10 placed · 4 cleared
213
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV ROSEHAN LOL#AHRI2
Ahri · Top
4 / 5 / 5
37.5% KP
17,993
22.5% share
8,684g
185 CS · 7.3/m
Hipitero#west
Diana · Jungle
7 / 3 / 11
75% KP
24,725
30.9% share
12,688g
222 CS · 8.8/m
Tafe#1910
Zed · Mid
8 / 3 / 4
50% KP
20,169
25.2% share
12,891g
176 CS · 7/m
AbbedaggÆ#EUW
Miss Fortune · ADC
3 / 7 / 5
33.3% KP
12,789
16% share
11,431g
213 CS · 8.4/m
Malevolence#HAZE
Alistar · Support
2 / 10 / 8
41.7% KP
4,349
5.4% share
7,204g
17 CS · 0.7/m
Red side
VictoryDilos95#EUW
Ornn · Top
3 / 3 / 10
46.4% KP
13,639
14.7% share
10,405g
186 CS · 7.4/m
SunTzu#hidon
Jayce · Jungle
6 / 6 / 7
46.4% KP
21,487
23.1% share
12,473g
225 CS · 8.9/m
the inescapable#RAT
Orianna · Mid
1 / 5 / 9
35.7% KP
16,476
17.7% share
10,467g
232 CS · 9.2/m
SRAMON#GUWNO
Draven · ADC
17 / 4 / 2
67.9% KP
30,326
32.6% share
18,485g
209 CS · 8.3/m
RTZUIO#111
Poppy · Support
1 / 6 / 12
46.4% KP
11,137
12% share
7,316g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
