Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 274 days ago
10 / 5 / 3
K / D / A
36.1%
Kill participation
817.6
Damage / min
12,602g
405.9 gold / min
22
9 placed · 1 cleared
217
7 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRhinoBelly#mmfgh
Jax · Top
10 / 9 / 5
40.5% KP
35,017
27.7% share
17,726g
300 CS · 9.7/m
NAAYIL#S67
Aatrox · Jungle
15 / 3 / 8
62.2% KP
32,127
25.4% share
18,047g
244 CS · 7.9/m
CR7#Time
Syndra · Mid
4 / 5 / 5
24.3% KP
22,331
17.7% share
13,943g
269 CS · 8.7/m
Cekeliniomzumdan#62343
Caitlyn · ADC
7 / 9 / 8
40.5% KP
26,955
21.3% share
14,707g
241 CS · 7.8/m
kero ü nehar#EUW
Rell · Support
1 / 11 / 22
62.2% KP
9,932
7.9% share
9,588g
16 CS · 0.5/m
Red side
DefeatDogWaterGamingYT#Toile
Lee Sin · Top
9 / 8 / 3
33.3% KP
27,074
26.3% share
17,807g
308 CS · 9.9/m
Qin Shi Huang#Hăo49
Riven · Jungle
9 / 8 / 3
33.3% KP
16,721
16.2% share
15,552g
257 CS · 8.3/m
AbbedaggÆ#EUW
Akali · Mid
10 / 5 / 3
36.1% KP
25,388
24.6% share
12,602g
217 CS · 7/m
Ichigo Kurosaki#5525
Varus · ADC
5 / 10 / 6
30.6% KP
21,527
20.9% share
12,826g
242 CS · 7.8/m
Peak Level#444
Bard · Support
3 / 6 / 16
52.8% KP
12,323
12% share
9,741g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
