Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 274 days ago
11 / 1 / 18
K / D / A
60.4%
Kill participation
1,678
Damage / min
15,989g
540.8 gold / min
40
12 placed · 6 cleared
269
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDawidek31#EUW
Sion · Top
3 / 9 / 10
40.6% KP
17,413
15.3% share
12,544g
211 CS · 7.1/m
Crazzor#KITTY
Zaahen · Jungle
12 / 9 / 6
56.3% KP
32,091
28.3% share
14,348g
188 CS · 6.4/m
FEBIVEN#EUWW
Syndra · Mid
7 / 10 / 6
40.6% KP
29,009
25.6% share
13,638g
216 CS · 7.3/m
Flufo#Bin
Caitlyn · ADC
3 / 13 / 9
37.5% KP
18,420
16.2% share
11,266g
181 CS · 6.1/m
eskii#6463
Bard · Support
7 / 8 / 16
71.9% KP
16,581
14.6% share
10,652g
34 CS · 1.1/m
Red side
Victoryxhtao#3100
Rumble · Top
13 / 6 / 9
45.8% KP
50,617
26% share
14,583g
215 CS · 7.3/m
ƒłash#EUW
Master Yi · Jungle
8 / 9 / 5
27.1% KP
29,458
15.1% share
12,520g
201 CS · 6.8/m
AbbedaggÆ#EUW
Ryze · Mid
11 / 1 / 18
60.4% KP
49,614
25.5% share
15,989g
269 CS · 9.1/m
Byron Love#CHAMP
Kai'Sa · ADC
8 / 10 / 19
56.3% KP
49,302
25.3% share
18,468g
251 CS · 8.5/m
AbueloSeductor69#EUW
Pyke · Support
8 / 6 / 19
56.3% KP
15,719
8.1% share
12,912g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
