Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 273 days ago
4 / 1 / 7
K / D / A
34.4%
Kill participation
1,125.1
Damage / min
11,676g
480.8 gold / min
25
11 placed · 2 cleared
234
9.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCurvus Credence#zero
Gangplank · Top
4 / 8 / 5
64.3% KP
14,882
22.3% share
12,266g
172 CS · 7.1/m
TTV Guli#Guli
Rek'Sai · Jungle
4 / 7 / 2
42.9% KP
13,024
19.5% share
9,264g
140 CS · 5.8/m
wao#0000
Jax · Mid
2 / 8 / 1
21.4% KP
8,903
13.3% share
7,667g
127 CS · 5.2/m
TWTV Peng04#Yuqi
Ziggs · ADC
2 / 4 / 4
42.9% KP
22,288
33.4% share
10,166g
198 CS · 8.2/m
JDG Ruler Arabe#GOAT
Lulu · Support
2 / 5 / 5
50% KP
7,607
11.4% share
6,920g
41 CS · 1.7/m
Red side
VictoryNothing much#EUW
Cassiopeia · Top
5 / 7 / 8
40.6% KP
21,682
21.4% share
11,388g
209 CS · 8.6/m
KILL ME SLOW#DIE
Rengar · Jungle
11 / 1 / 6
53.1% KP
22,285
22% share
14,442g
228 CS · 9.4/m
AbbedaggÆ#EUW
Taliyah · Mid
4 / 1 / 7
34.4% KP
27,321
27% share
11,676g
234 CS · 9.6/m
Daksider#FOCUS
Corki · ADC
5 / 4 / 9
43.8% KP
16,123
15.9% share
13,224g
208 CS · 8.6/m
Targamas#5555
Pyke · Support
7 / 1 / 7
43.8% KP
13,760
13.6% share
9,330g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
