Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 271 days ago
5 / 6 / 9
K / D / A
45.2%
Kill participation
929.8
Damage / min
16,757g
440.4 gold / min
45
18 placed · 5 cleared
333
8.8 CS / min
Objective control
2
Dragons
3
Baron
8
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryG2 BrokenBlade#1918
Lee Sin · Top
8 / 8 / 11
61.3% KP
34,808
22.5% share
17,260g
284 CS · 7.5/m
G2 SkewMond#3327
Xin Zhao · Jungle
8 / 5 / 10
58.1% KP
39,088
25.3% share
17,917g
268 CS · 7/m
AbbedaggÆ#EUW
Anivia · Mid
5 / 6 / 9
45.2% KP
35,377
22.9% share
16,757g
333 CS · 8.8/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
9 / 5 / 11
64.5% KP
38,478
24.9% share
18,231g
278 CS · 7.3/m
ESCIK#EU2
Alistar · Support
1 / 6 / 15
51.6% KP
6,627
4.3% share
10,831g
30 CS · 0.8/m
Red side
Defeat3XA#2809
Vayne · Top
10 / 6 / 4
46.7% KP
38,451
22.3% share
17,412g
322 CS · 8.5/m
zabujcastworuwpl#pve
Volibear · Jungle
4 / 4 / 12
53.3% KP
35,006
20.3% share
15,534g
300 CS · 7.9/m
zabujcaludkuwpl#mrzk
Ryze · Mid
9 / 6 / 8
56.7% KP
37,895
22% share
15,204g
281 CS · 7.4/m
Navi SamD#2026
Corki · ADC
4 / 9 / 12
53.3% KP
42,550
24.7% share
16,563g
328 CS · 8.6/m
Dekap#EUW
Nami · Support
3 / 6 / 21
80% KP
18,494
10.7% share
11,002g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
