Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 269 days ago
12 / 3 / 12
K / D / A
70.6%
Kill participation
1,300.9
Damage / min
13,404g
547.8 gold / min
27
11 placed · 3 cleared
218
8.9 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaori#EUW33
Quinn · Top
6 / 5 / 11
50% KP
19,432
20.6% share
9,916g
162 CS · 6.6/m
nvid#4PIGS
Dr. Mundo · Jungle
9 / 4 / 11
58.8% KP
19,092
20.3% share
11,518g
165 CS · 6.7/m
AbbedaggÆ#EUW
Orianna · Mid
12 / 3 / 12
70.6% KP
31,828
33.8% share
13,404g
218 CS · 8.9/m
Ryuk#adc
Yunara · ADC
6 / 5 / 11
50% KP
16,554
17.6% share
13,782g
205 CS · 8.4/m
clicking forward#12321
Braum · Support
1 / 5 / 20
61.8% KP
7,371
7.8% share
7,591g
22 CS · 0.9/m
Red side
DefeatFEBIVEN#EUWW
Corki · Top
4 / 9 / 1
22.7% KP
24,693
26.9% share
9,114g
178 CS · 7.3/m
betrayal#Ιv9
Zed · Jungle
5 / 7 / 2
31.8% KP
10,295
11.2% share
9,517g
157 CS · 6.4/m
raiko#KM10
Katarina · Mid
10 / 4 / 5
68.2% KP
25,339
27.7% share
11,499g
177 CS · 7.2/m
SHJY#Lure
Aphelios · ADC
3 / 7 / 8
50% KP
25,396
27.7% share
11,009g
202 CS · 8.3/m
Mecki#001
Lulu · Support
0 / 7 / 17
77.3% KP
5,917
6.5% share
6,941g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
