Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 269 days ago
5 / 3 / 6
K / D / A
68.8%
Kill participation
423.5
Damage / min
12,251g
436.2 gold / min
36
15 placed · 2 cleared
262
9.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat2026erltemp0001#RIOT
Aurora · Top
2 / 2 / 3
31.3% KP
21,361
26.9% share
10,493g
229 CS · 8.2/m
2026erltemp0002#RIOT
Jayce · Jungle
5 / 7 / 6
68.8% KP
23,503
29.6% share
13,098g
215 CS · 7.7/m
AbbedaggÆ#EUW
Ryze · Mid
5 / 3 / 6
68.8% KP
11,892
15% share
12,251g
262 CS · 9.3/m
ANDA#RIEL
Kai'Sa · ADC
3 / 7 / 3
37.5% KP
14,489
18.3% share
12,682g
249 CS · 8.9/m
ALBANIAN#iLevi
Rell · Support
1 / 8 / 8
56.3% KP
8,091
10.2% share
7,195g
24 CS · 0.9/m
Red side
VictoryI WANT BE COACH#0003
Kennen · Top
4 / 3 / 3
25.9% KP
13,608
15.7% share
9,952g
192 CS · 6.8/m
JG top boy#lync1
Zed · Jungle
5 / 4 / 11
59.3% KP
21,424
24.8% share
12,955g
235 CS · 8.4/m
CROmpir#11111
Malzahar · Mid
5 / 2 / 8
48.1% KP
17,188
19.9% share
12,422g
235 CS · 8.4/m
Navi SamD#2026
Kalista · ADC
13 / 3 / 9
81.5% KP
26,999
31.2% share
18,560g
292 CS · 10.4/m
Thumbs Down#4847
Alistar · Support
0 / 4 / 25
92.6% KP
7,222
8.4% share
8,567g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
