Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 268 days ago
9 / 6 / 5
K / D / A
60.9%
Kill participation
1,041.5
Damage / min
13,484g
454 gold / min
32
12 placed · 1 cleared
205
6.9 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryToasty#G2WIN
K'Sante · Top
2 / 4 / 7
25% KP
16,464
11.6% share
10,671g
227 CS · 7.6/m
fubgun#exile
Diana · Jungle
6 / 7 / 10
44.4% KP
30,057
21.1% share
14,680g
255 CS · 8.6/m
Po Gap#EUW
Zed · Mid
18 / 4 / 4
61.1% KP
43,763
30.7% share
17,667g
241 CS · 8.1/m
the inescapable#RAT
Varus · ADC
8 / 6 / 10
50% KP
36,764
25.8% share
14,792g
237 CS · 8/m
Smile on face#Smile
Blitzcrank · Support
2 / 2 / 23
69.4% KP
15,379
10.8% share
9,562g
39 CS · 1.3/m
Red side
Defeatmike tyzoune#IRON
Jax · Top
8 / 4 / 4
52.2% KP
23,612
21.5% share
13,362g
231 CS · 7.8/m
Foutriquet#FOU
Ambessa · Jungle
0 / 4 / 12
52.2% KP
19,731
18% share
11,244g
207 CS · 7/m
AbbedaggÆ#EUW
Sylas · Mid
9 / 6 / 5
60.9% KP
30,933
28.1% share
13,484g
205 CS · 6.9/m
slendoooo#pure
Samira · ADC
5 / 10 / 5
43.5% KP
29,494
26.8% share
13,479g
227 CS · 7.6/m
PlayAloneForever#loser
Thresh · Support
1 / 12 / 9
43.5% KP
6,150
5.6% share
7,870g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
