Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 266 days ago
12 / 7 / 18
K / D / A
73.2%
Kill participation
1,836.7
Damage / min
16,686g
571.1 gold / min
26
13 placed · 1 cleared
232
7.9 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJohn Cena#19634
Aatrox · Top
6 / 7 / 9
36.6% KP
26,602
16.9% share
10,679g
188 CS · 6.4/m
Expedition 28#WHITE
Volibear · Jungle
8 / 8 / 17
61% KP
28,970
18.4% share
13,488g
188 CS · 6.4/m
Curvus Credence#zero
Mel · Mid
10 / 11 / 8
43.9% KP
25,631
16.2% share
13,313g
185 CS · 6.3/m
AbbedaggÆ#EUW
Ezreal · ADC
12 / 7 / 18
73.2% KP
53,661
34% share
16,686g
232 CS · 7.9/m
SeRiN1#EUW
Pantheon · Support
5 / 9 / 18
56.1% KP
22,946
14.5% share
10,306g
38 CS · 1.3/m
Red side
VictorySpoodersussi#1352
Renekton · Top
8 / 10 / 8
38.1% KP
28,280
20.2% share
12,271g
186 CS · 6.4/m
reksai kitten#enjoy
Rek'Sai · Jungle
8 / 7 / 14
52.4% KP
20,343
14.6% share
12,885g
138 CS · 4.7/m
raiko#KM10
Katarina · Mid
15 / 7 / 13
66.7% KP
39,125
28% share
16,665g
200 CS · 6.8/m
SRAMON#GUWNO
Swain · ADC
6 / 5 / 16
52.4% KP
29,415
21.1% share
13,939g
211 CS · 7.2/m
WizzAir#pilot
Sylas · Support
5 / 12 / 14
45.2% KP
22,505
16.1% share
9,900g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
