Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 266 days ago
8 / 1 / 8
K / D / A
50%
Kill participation
1,135.6
Damage / min
12,942g
486.8 gold / min
28
12 placed · 4 cleared
238
9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoeli#doss
Ambessa · Top
6 / 3 / 5
34.4% KP
31,555
26.8% share
12,959g
243 CS · 9.1/m
happy game#qwer
Lee Sin · Jungle
7 / 2 / 13
62.5% KP
18,829
16% share
13,584g
206 CS · 7.7/m
AbbedaggÆ#EUW
Azir · Mid
8 / 1 / 8
50% KP
30,188
25.7% share
12,942g
238 CS · 9/m
KED1111111#1310
Kai'Sa · ADC
10 / 4 / 8
56.3% KP
28,525
24.3% share
16,579g
275 CS · 10.3/m
Stendinho 10#lrd
Neeko · Support
1 / 6 / 15
50% KP
8,511
7.2% share
8,501g
26 CS · 1/m
Red side
DefeatXYZ#m1a
Sion · Top
1 / 3 / 5
37.5% KP
11,280
15.8% share
10,663g
256 CS · 9.6/m
Koldo#1233
Nocturne · Jungle
6 / 9 / 6
75% KP
16,284
22.8% share
9,887g
145 CS · 5.5/m
Targamas#5555
Mel · Mid
5 / 4 / 5
62.5% KP
18,139
25.3% share
11,972g
213 CS · 8/m
HARPOON#goat
Yunara · ADC
4 / 9 / 5
56.3% KP
19,989
27.9% share
12,456g
236 CS · 8.9/m
Walid Georgey#EUW
Lulu · Support
0 / 8 / 11
68.8% KP
5,875
8.2% share
6,935g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
