Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 266 days ago
0 / 7 / 5
K / D / A
23.8%
Kill participation
666.4
Damage / min
12,723g
388.7 gold / min
49
16 placed · 8 cleared
316
9.7 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoeli#doss
K'Sante · Top
3 / 8 / 4
33.3% KP
26,520
22.6% share
13,300g
254 CS · 7.8/m
Koldo#1233
Lee Sin · Jungle
9 / 6 / 6
71.4% KP
23,965
20.4% share
15,140g
199 CS · 6.1/m
AbbedaggÆ#EUW
Azir · Mid
0 / 7 / 5
23.8% KP
21,815
18.6% share
12,723g
316 CS · 9.7/m
KED1111111#1310
Varus · ADC
8 / 9 / 5
61.9% KP
34,870
29.7% share
15,787g
275 CS · 8.4/m
SHJY#Lure
Nautilus · Support
1 / 8 / 14
71.4% KP
10,129
8.6% share
9,339g
24 CS · 0.7/m
Red side
VictoryXYZ#m1a
Sion · Top
2 / 4 / 14
42.1% KP
18,278
13.6% share
12,051g
232 CS · 7.1/m
asdfqwearsd#777
Zed · Jungle
19 / 5 / 12
81.6% KP
38,152
28.3% share
19,683g
218 CS · 6.7/m
死鬼蔡徐坤#KUN
Ryze · Mid
4 / 2 / 18
57.9% KP
28,244
21% share
13,922g
277 CS · 8.5/m
happy game#qwer
Jhin · ADC
6 / 4 / 21
71.1% KP
27,873
20.7% share
17,400g
289 CS · 8.8/m
Stendinho 10#lrd
Neeko · Support
7 / 7 / 23
78.9% KP
22,235
16.5% share
11,611g
51 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
