Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 266 days ago
6 / 5 / 5
K / D / A
33.3%
Kill participation
636.8
Damage / min
11,428g
410.6 gold / min
29
8 placed · 4 cleared
228
8.2 CS / min
Objective control
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySHFT Rooster#0428
Aurora · Top
6 / 2 / 6
36.4% KP
32,778
25.1% share
12,774g
260 CS · 9.3/m
ismααα#EUW
Aatrox · Jungle
8 / 2 / 12
60.6% KP
30,781
23.6% share
12,925g
219 CS · 7.9/m
AbbedaggÆ#EUW
Akali · Mid
6 / 5 / 5
33.3% KP
17,723
13.6% share
11,428g
228 CS · 8.2/m
Michael Jackson#MJWIN
Caitlyn · ADC
8 / 6 / 15
69.7% KP
27,859
21.3% share
16,113g
256 CS · 9.2/m
eLS Louis#atlas
Vel'Koz · Support
5 / 4 / 14
57.6% KP
21,397
16.4% share
8,883g
20 CS · 0.7/m
Red side
DefeatSTREYITO#EUW
Zaahen · Top
2 / 2 / 5
36.8% KP
13,268
15.4% share
11,295g
210 CS · 7.5/m
Raydio 1#Ray
Zac · Jungle
14 / 4 / 2
84.2% KP
24,756
28.8% share
15,345g
216 CS · 7.8/m
xhtao#3100
Yasuo · Mid
2 / 9 / 3
26.3% KP
18,696
21.7% share
11,845g
243 CS · 8.7/m
G2 Hans Sama#12838
Varus · ADC
0 / 8 / 4
21.1% KP
20,573
23.9% share
11,041g
216 CS · 7.8/m
KDF DuDu#KING1
Nautilus · Support
1 / 10 / 5
31.6% KP
8,675
10.1% share
7,446g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
