Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 264 days ago
16 / 5 / 7
K / D / A
79.3%
Kill participation
1,729.4
Damage / min
18,702g
496.5 gold / min
37
10 placed · 8 cleared
285
7.6 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXA1#00000
Sion · Top
8 / 6 / 7
51.7% KP
43,317
27.8% share
17,568g
292 CS · 7.8/m
Prince Nunu#Nunu
Nunu & Willump · Jungle
4 / 7 / 16
69% KP
19,374
12.4% share
14,118g
220 CS · 5.8/m
AbbedaggÆ#EUW
Aurora · Mid
16 / 5 / 7
79.3% KP
65,142
41.8% share
18,702g
285 CS · 7.6/m
Ghisou#EUW
Caitlyn · ADC
1 / 8 / 6
24.1% KP
22,341
14.3% share
13,865g
292 CS · 7.8/m
DONALD DOSS#Doss
Thresh · Support
0 / 8 / 12
41.4% KP
5,537
3.6% share
9,456g
36 CS · 1/m
Red side
VictoryVertigo#4810
Rek'Sai · Top
11 / 5 / 5
47.1% KP
40,416
21.8% share
18,286g
323 CS · 8.6/m
Xagog#LoL
Aatrox · Jungle
7 / 5 / 12
55.9% KP
43,308
23.4% share
15,868g
256 CS · 6.8/m
c0st0m#dane
Syndra · Mid
6 / 10 / 14
58.8% KP
38,539
20.8% share
16,686g
261 CS · 6.9/m
HARPOON#goat
Aphelios · ADC
7 / 6 / 11
52.9% KP
42,517
22.9% share
19,699g
327 CS · 8.7/m
Walid Georgey#EUW
Neeko · Support
3 / 3 / 13
47.1% KP
20,680
11.2% share
11,022g
52 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
