Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 264 days ago
9 / 5 / 10
K / D / A
59.4%
Kill participation
854.4
Damage / min
14,538g
460.1 gold / min
35
7 placed · 7 cleared
264
8.4 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDogWaterGamingYT#Toile
Riven · Top
4 / 4 / 3
21.9% KP
13,354
11.5% share
14,077g
296 CS · 9.4/m
maturazlewusempl#LEWUS
Jayce · Jungle
7 / 12 / 9
50% KP
19,652
16.9% share
15,895g
205 CS · 6.5/m
AbbedaggÆ#EUW
Ahri · Mid
9 / 5 / 10
59.4% KP
27,000
23.2% share
14,538g
264 CS · 8.4/m
qldurtms#NSCG6
Ezreal · ADC
8 / 9 / 4
37.5% KP
33,100
28.4% share
15,676g
236 CS · 7.5/m
Azzapp#31415
Vel'Koz · Support
4 / 12 / 11
46.9% KP
23,304
20% share
9,956g
42 CS · 1.3/m
Red side
Victoryavarice61#51483
Gragas · Top
3 / 3 / 7
23.8% KP
18,418
15.5% share
12,489g
257 CS · 8.1/m
matiou#DEAD
Shaco · Jungle
19 / 9 / 6
59.5% KP
30,899
26% share
18,758g
228 CS · 7.2/m
TOTO GOAT#GASXD
Singed · Mid
4 / 7 / 8
28.6% KP
11,784
9.9% share
12,388g
225 CS · 7.1/m
Yami Sukehiro#3309
Jhin · ADC
15 / 3 / 12
64.3% KP
44,264
37.2% share
21,025g
289 CS · 9.1/m
fubgun#exile
Karma · Support
1 / 10 / 22
54.8% KP
13,674
11.5% share
11,022g
69 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
