Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 258 days ago
9 / 8 / 6
K / D / A
50%
Kill participation
963.8
Damage / min
11,975g
473 gold / min
30
5 placed · 3 cleared
192
7.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJONH DO#KISS
Varus · Top
11 / 7 / 12
62.2% KP
31,792
28.4% share
11,859g
180 CS · 7.1/m
yukino cat#blue
Ambessa · Jungle
11 / 5 / 7
48.6% KP
24,480
21.8% share
13,041g
217 CS · 8.6/m
FireAscept#1310
Akali · Mid
10 / 4 / 10
54.1% KP
30,798
27.5% share
14,318g
207 CS · 8.2/m
SLVRBACK GORILLA#KONG
Jhin · ADC
3 / 5 / 15
48.6% KP
16,844
15% share
11,289g
171 CS · 6.8/m
Che Guevara#Cuban
Alistar · Support
2 / 9 / 20
59.5% KP
8,173
7.3% share
7,689g
20 CS · 0.8/m
Red side
Defeat城郊牧笛声#0404
Gwen · Top
7 / 10 / 4
36.7% KP
28,863
25.9% share
10,206g
140 CS · 5.5/m
WO DIUUUUUUUUU#1026
Zaahen · Jungle
4 / 5 / 7
36.7% KP
14,854
13.3% share
10,412g
190 CS · 7.5/m
AbbedaggÆ#EUW
Aurora · Mid
9 / 8 / 6
50% KP
24,399
21.9% share
11,975g
192 CS · 7.6/m
HMB Tyrone#CN1
Corki · ADC
8 / 5 / 6
46.7% KP
31,683
28.5% share
12,234g
205 CS · 8.1/m
HMB Click#CPT
Nautilus · Support
2 / 9 / 12
46.7% KP
11,471
10.3% share
7,294g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
