Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 258 days ago
7 / 2 / 12
K / D / A
41.3%
Kill participation
1,015.6
Damage / min
13,437g
451.7 gold / min
52
9 placed · 8 cleared
249
8.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatselenex#ツツツ
Renekton · Top
3 / 7 / 4
33.3% KP
15,572
17.9% share
10,503g
209 CS · 7/m
Red block#999
Qiyana · Jungle
7 / 9 / 1
38.1% KP
22,502
25.9% share
14,919g
229 CS · 7.7/m
BAR MOJITO#MACA
Taliyah · Mid
1 / 8 / 4
23.8% KP
15,764
18.1% share
10,489g
240 CS · 8.1/m
Felony For Abuse#EUW
Varus · ADC
5 / 11 / 5
47.6% KP
18,929
21.7% share
13,213g
217 CS · 7.3/m
Mondfinsternis#cold
Sylas · Support
5 / 11 / 8
61.9% KP
14,270
16.4% share
10,003g
41 CS · 1.4/m
Red side
Victorymike tyzoune#IRON
Jax · Top
7 / 5 / 5
26.1% KP
20,931
16.7% share
11,198g
146 CS · 4.9/m
Foutriquet#FOU
Ambessa · Jungle
7 / 3 / 9
34.8% KP
18,080
14.4% share
13,205g
202 CS · 6.8/m
AbbedaggÆ#EUW
Ahri · Mid
7 / 2 / 12
41.3% KP
30,214
24% share
13,437g
249 CS · 8.4/m
Yakkey#PRIME
Yunara · ADC
18 / 3 / 7
54.3% KP
38,645
30.8% share
22,555g
332 CS · 11.2/m
SlayderW#EUWW
Elise · Support
7 / 8 / 13
43.5% KP
17,779
14.1% share
11,772g
46 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
