Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 255 days ago
5 / 2 / 13
K / D / A
54.5%
Kill participation
985.9
Damage / min
15,272g
444 gold / min
61
8 placed · 16 cleared
346
10.1 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystardewvalley67#EUW
Gwen · Top
3 / 6 / 7
30.3% KP
22,894
16.5% share
13,386g
279 CS · 8.1/m
komanche uchiha#elite
Wukong · Jungle
10 / 2 / 17
81.8% KP
27,024
19.5% share
17,268g
224 CS · 6.5/m
성진우#1555
Smolder · Mid
6 / 6 / 9
45.5% KP
30,766
22.2% share
15,243g
281 CS · 8.2/m
KC NEXT ADKING#EUW
Yunara · ADC
12 / 8 / 10
66.7% KP
42,814
30.9% share
21,628g
336 CS · 9.8/m
이그리트#1555
Sylas · Support
2 / 11 / 19
63.6% KP
15,023
10.8% share
10,699g
34 CS · 1/m
Red side
DefeatCoatpustmain#Coat
Ornn · Top
3 / 8 / 9
36.4% KP
19,038
15.5% share
11,582g
216 CS · 6.3/m
GIDEON THE#9TH
Ambessa · Jungle
11 / 7 / 8
57.6% KP
33,629
27.5% share
18,078g
241 CS · 7/m
AbbedaggÆ#EUW
Ahri · Mid
5 / 2 / 13
54.5% KP
33,914
27.7% share
15,272g
346 CS · 10.1/m
ANDA#RIEL
Kai'Sa · ADC
11 / 9 / 8
57.6% KP
25,204
20.6% share
20,970g
347 CS · 10.1/m
ALBANIAN#iLevi
Rell · Support
3 / 7 / 19
66.7% KP
10,664
8.7% share
10,535g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
