Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 254 days ago
14 / 3 / 5
K / D / A
47.5%
Kill participation
1,219
Damage / min
16,908g
551.9 gold / min
21
7 placed · 2 cleared
270
8.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPanthinator #EUW
Pantheon · Top
2 / 5 / 6
20% KP
24,825
19.7% share
12,010g
229 CS · 7.5/m
Afroboi#depu
Zaahen · Jungle
10 / 3 / 8
45% KP
30,698
24.4% share
17,050g
257 CS · 8.4/m
AbbedaggÆ#EUW
Akali · Mid
14 / 3 / 5
47.5% KP
37,343
29.6% share
16,908g
270 CS · 8.8/m
Bossman 7#Sexy
Varus · ADC
10 / 7 / 4
35% KP
26,543
21.1% share
15,570g
234 CS · 7.6/m
Eskiper#EUW
Alistar · Support
4 / 4 / 18
55% KP
6,610
5.2% share
10,600g
24 CS · 0.8/m
Red side
DefeatNoyada Fanboy#DARK
Ambessa · Top
2 / 6 / 4
27.3% KP
18,510
14.9% share
10,208g
220 CS · 7.2/m
dynamic#66666
Kha'Zix · Jungle
4 / 6 / 5
40.9% KP
26,136
21.1% share
12,969g
200 CS · 6.5/m
SAMPI CLOWN#EUW
Galio · Mid
1 / 7 / 9
45.5% KP
18,752
15.1% share
9,812g
213 CS · 7/m
Alzephreym#666
Sivir · ADC
6 / 10 / 7
59.1% KP
36,472
29.4% share
15,986g
256 CS · 8.4/m
matiou#DEAD
Shaco · Support
9 / 11 / 8
77.3% KP
24,280
19.6% share
11,023g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
