Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 254 days ago
6 / 6 / 3
K / D / A
25.7%
Kill participation
599
Damage / min
10,165g
375.3 gold / min
34
10 placed · 3 cleared
182
6.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAshiL#0001
Naafiri · Top
4 / 6 / 5
33.3% KP
12,708
15% share
10,423g
200 CS · 7.4/m
matiou#DEAD
Shaco · Jungle
11 / 8 / 5
59.3% KP
12,495
14.7% share
12,481g
162 CS · 6/m
Jonathan Bailey#zzz
Ahri · Mid
1 / 5 / 8
33.3% KP
16,930
20% share
9,403g
208 CS · 7.7/m
Alzephreym#666
Ezreal · ADC
6 / 9 / 9
55.6% KP
24,797
29.2% share
12,528g
201 CS · 7.4/m
dynamic#66666
Lux · Support
5 / 7 / 14
70.4% KP
17,855
21.1% share
9,824g
45 CS · 1.7/m
Red side
Victoryugandan fighter#EUW
Ambessa · Top
6 / 3 / 4
28.6% KP
15,794
18.2% share
12,794g
242 CS · 8.9/m
Hankat#EUW
Lee Sin · Jungle
10 / 3 / 3
37.1% KP
16,511
19% share
13,865g
208 CS · 7.7/m
AbbedaggÆ#EUW
Sylas · Mid
6 / 6 / 3
25.7% KP
16,222
18.7% share
10,165g
182 CS · 6.7/m
Bethersham#EUW
Corki · ADC
5 / 8 / 14
54.3% KP
21,240
24.5% share
16,345g
246 CS · 9.1/m
Kridz#LOVE
Zoe · Support
8 / 8 / 13
60% KP
16,976
19.6% share
11,516g
44 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
