Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 252 days ago
12 / 2 / 7
K / D / A
54.3%
Kill participation
979.1
Damage / min
17,041g
557.5 gold / min
39
9 placed · 5 cleared
311
10.2 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKatze#myao
Jayce · Top
8 / 8 / 8
45.7% KP
31,702
24.6% share
13,148g
248 CS · 8.1/m
Lurox#Lurox
Vi · Jungle
8 / 4 / 12
57.1% KP
21,873
17% share
13,824g
176 CS · 5.8/m
AbbedaggÆ#EUW
Yone · Mid
12 / 2 / 7
54.3% KP
29,929
23.3% share
17,041g
311 CS · 10.2/m
Elite500#E500
Vladimir · ADC
6 / 9 / 4
28.6% KP
30,534
23.7% share
12,422g
209 CS · 6.8/m
noobsuppp#noob
Nami · Support
1 / 7 / 25
74.3% KP
14,617
11.4% share
10,045g
14 CS · 0.5/m
Red side
Defeatjoeli#doss
Kennen · Top
4 / 10 / 6
33.3% KP
22,908
17.3% share
10,287g
200 CS · 6.5/m
ismααα#EUW
Zaahen · Jungle
5 / 6 / 14
63.3% KP
23,253
17.5% share
12,902g
203 CS · 6.6/m
ollip#lole
Kayn · Mid
8 / 6 / 3
36.7% KP
23,097
17.4% share
14,764g
249 CS · 8.1/m
KED1111111#1310
Ezreal · ADC
11 / 6 / 9
66.7% KP
46,302
34.9% share
18,513g
275 CS · 9/m
MISA Way#MISA
Elise · Support
2 / 7 / 13
50% KP
17,150
12.9% share
9,581g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
