Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 252 days ago
7 / 2 / 5
K / D / A
63.2%
Kill participation
1,007.1
Damage / min
14,067g
432.8 gold / min
40
13 placed · 7 cleared
319
9.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgood player#kappa
Kled · Top
4 / 4 / 5
47.4% KP
17,372
17.8% share
12,326g
239 CS · 7.4/m
Fizzus Christ#999
Fizz · Jungle
4 / 7 / 9
68.4% KP
14,773
15.2% share
12,874g
214 CS · 6.6/m
AbbedaggÆ#EUW
Cassiopeia · Mid
7 / 2 / 5
63.2% KP
32,731
33.6% share
14,067g
319 CS · 9.8/m
XKing XDXDXDXDXD#HAHAH
Jhin · ADC
4 / 7 / 5
47.4% KP
25,380
26.1% share
15,083g
301 CS · 9.3/m
Nilsog#EUW
Rakan · Support
0 / 7 / 13
68.4% KP
7,168
7.4% share
7,685g
23 CS · 0.7/m
Red side
Victoryskygge kriger#EUV
Vayne · Top
5 / 0 / 6
40.7% KP
36,236
25.1% share
15,871g
321 CS · 9.9/m
Shadow#EUW2
Bel'Veth · Jungle
9 / 5 / 7
59.3% KP
23,787
16.5% share
15,942g
257 CS · 7.9/m
ThePowerOfEvil#EUW
Ryze · Mid
4 / 3 / 6
37% KP
36,576
25.4% share
12,840g
280 CS · 8.6/m
stevenneter#EUW
Zeri · ADC
8 / 7 / 8
59.3% KP
35,282
24.5% share
18,688g
292 CS · 9/m
Peto#bald
Lulu · Support
1 / 4 / 17
66.7% KP
12,300
8.5% share
9,394g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
