Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 251 days ago
10 / 1 / 8
K / D / A
66.7%
Kill participation
961.5
Damage / min
15,180g
501.8 gold / min
37
8 placed · 8 cleared
279
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHasanAbi Fan#Shock
Sejuani · Top
3 / 6 / 2
35.7% KP
27,907
28.2% share
10,429g
225 CS · 7.4/m
Bishop#VfB
Wukong · Jungle
4 / 4 / 5
64.3% KP
15,272
15.4% share
11,177g
196 CS · 6.5/m
ZYB BDD#CEO
Aurora · Mid
5 / 7 / 3
57.1% KP
28,524
28.8% share
11,198g
239 CS · 7.9/m
I will grief you#nocap
Kog'Maw · ADC
1 / 7 / 3
28.6% KP
19,527
19.7% share
10,878g
247 CS · 8.2/m
4Fun4Matchmaking#N1 WP
Lulu · Support
1 / 3 / 10
78.6% KP
7,644
7.7% share
7,659g
15 CS · 0.5/m
Red side
VictoryKANG LE CONQUE#RANT
Zaahen · Top
5 / 1 / 7
44.4% KP
30,511
27.2% share
14,166g
258 CS · 8.5/m
fullmute all ty#EUW
Jayce · Jungle
8 / 2 / 8
59.3% KP
26,243
23.4% share
16,037g
248 CS · 8.2/m
AbbedaggÆ#EUW
Ahri · Mid
10 / 1 / 8
66.7% KP
29,085
25.9% share
15,180g
279 CS · 9.2/m
Right Hand#korea
Yasuo · ADC
2 / 8 / 6
29.6% KP
17,902
15.9% share
12,737g
267 CS · 8.8/m
LeChase#EUW
Senna · Support
2 / 3 / 16
66.7% KP
8,593
7.6% share
10,594g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
