Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 250 days ago
10 / 6 / 6
K / D / A
40%
Kill participation
870.4
Damage / min
13,841g
429 gold / min
37
9 placed · 3 cleared
252
7.8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHESSZERO#PAWEŁ
Gnar · Top
7 / 7 / 6
56.5% KP
35,811
29.8% share
14,349g
252 CS · 7.8/m
死鬼蔡徐坤#KUN
Diana · Jungle
6 / 9 / 7
56.5% KP
23,669
19.7% share
15,164g
199 CS · 6.2/m
眠いな#2323
Viktor · Mid
3 / 6 / 4
30.4% KP
29,292
24.4% share
12,421g
289 CS · 9/m
hamsibaba619#lIlIl
Samira · ADC
6 / 10 / 3
39.1% KP
22,321
18.6% share
13,367g
218 CS · 6.8/m
PAUL KELLERMAN#EUW12
Janna · Support
1 / 8 / 11
52.2% KP
9,099
7.6% share
8,509g
24 CS · 0.7/m
Red side
VictoryShourdy#EUW
Garen · Top
12 / 7 / 4
40% KP
26,296
19.9% share
15,955g
253 CS · 7.8/m
Agurin#DND
Evelynn · Jungle
8 / 3 / 14
55% KP
30,940
23.4% share
15,206g
249 CS · 7.7/m
AbbedaggÆ#EUW
Sylas · Mid
10 / 6 / 6
40% KP
28,086
21.2% share
13,841g
252 CS · 7.8/m
SLY Wakz#SLY
Jinx · ADC
9 / 6 / 10
47.5% KP
35,002
26.5% share
18,303g
320 CS · 9.9/m
LR Rekkles#LRAT
Karma · Support
1 / 1 / 27
70% KP
12,008
9.1% share
11,242g
57 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
