Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 248 days ago
5 / 6 / 8
K / D / A
36.1%
Kill participation
786.8
Damage / min
16,293g
464.2 gold / min
46
17 placed · 9 cleared
337
9.6 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOreshizu#TROLL
Warwick · Top
6 / 10 / 5
30.6% KP
18,576
14.3% share
13,704g
235 CS · 6.7/m
Lurox#Lurox
Xin Zhao · Jungle
7 / 2 / 9
44.4% KP
20,791
16% share
15,680g
244 CS · 7/m
AbbedaggÆ#EUW
Azir · Mid
5 / 6 / 8
36.1% KP
27,616
21.3% share
16,293g
337 CS · 9.6/m
Hazel#KCorp
Jhin · ADC
6 / 4 / 13
52.8% KP
30,589
23.6% share
18,264g
352 CS · 10/m
PCS Moule frite#MIAM
Elise · Support
12 / 1 / 12
66.7% KP
32,193
24.8% share
14,057g
43 CS · 1.2/m
Red side
DefeatHARPOON#goat
Twisted Fate · Top
12 / 9 / 1
56.5% KP
51,392
37.1% share
18,797g
298 CS · 8.5/m
NattyNatt#2005
Jax · Jungle
3 / 5 / 5
34.8% KP
24,512
17.7% share
14,017g
262 CS · 7.5/m
FEBIVEN#EUWW
Orianna · Mid
4 / 7 / 5
39.1% KP
26,849
19.4% share
12,856g
271 CS · 7.7/m
iwillnotfall#win
Caitlyn · ADC
2 / 6 / 7
39.1% KP
25,321
18.3% share
15,056g
291 CS · 8.3/m
Pyrka#EUW4
Bard · Support
2 / 9 / 8
43.5% KP
10,555
7.6% share
9,791g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
