Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 248 days ago
8 / 7 / 7
K / D / A
57.7%
Kill participation
714.7
Damage / min
14,398g
397.9 gold / min
31
8 placed · 3 cleared
271
7.5 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPun1sher Reborn#EUW
Cassiopeia · Top
4 / 12 / 11
57.7% KP
33,853
24.3% share
14,050g
240 CS · 6.6/m
Lurox#Lurox
Wukong · Jungle
5 / 7 / 9
53.8% KP
23,485
16.9% share
14,361g
238 CS · 6.6/m
AbbedaggÆ#EUW
Akali · Mid
8 / 7 / 7
57.7% KP
25,861
18.6% share
14,398g
271 CS · 7.5/m
Yami Sukehiro#3309
Jhin · ADC
7 / 2 / 6
50% KP
41,381
29.7% share
18,923g
381 CS · 10.5/m
Peak Level#444
Bard · Support
2 / 9 / 13
57.7% KP
14,722
10.6% share
9,832g
33 CS · 0.9/m
Red side
VictoryMasTou#AGB
Pantheon · Top
10 / 8 / 7
45.9% KP
31,941
20.5% share
14,722g
218 CS · 6/m
고트 에킨#144
Naafiri · Jungle
7 / 7 / 15
59.5% KP
23,735
15.2% share
16,167g
255 CS · 7/m
c0st0m#dane
Galio · Mid
7 / 3 / 12
51.4% KP
37,134
23.8% share
14,389g
262 CS · 7.2/m
Clyde#Swain
Swain · ADC
13 / 2 / 15
75.7% KP
48,343
31% share
22,180g
306 CS · 8.5/m
piip ja tuut#EST
Rell · Support
0 / 6 / 26
70.3% KP
15,021
9.6% share
10,452g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
