Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 247 days ago
1 / 7 / 2
K / D / A
25%
Kill participation
481
Damage / min
7,753g
329.2 gold / min
21
8 placed · 1 cleared
186
7.9 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAwful Things#Koala
Irelia · Top
10 / 2 / 4
53.8% KP
21,330
24.5% share
14,308g
268 CS · 11.4/m
I will takeover#trust
Ambessa · Jungle
9 / 2 / 3
46.2% KP
17,855
20.5% share
11,862g
165 CS · 7/m
ocsaV#EUW
Ryze · Mid
2 / 1 / 6
30.8% KP
18,696
21.4% share
9,546g
220 CS · 9.3/m
c0st0m#dane
Ziggs · ADC
5 / 2 / 8
50% KP
21,041
24.1% share
11,202g
170 CS · 7.2/m
HLE Kanavi#DE1
Blitzcrank · Support
0 / 5 / 11
42.3% KP
8,265
9.5% share
6,613g
21 CS · 0.9/m
Red side
DefeatJon Snow#7596
Yone · Top
1 / 9 / 2
25% KP
5,991
10.6% share
7,150g
139 CS · 5.9/m
zabujcastworuwpl#pve
Aatrox · Jungle
1 / 5 / 2
25% KP
8,400
14.8% share
8,277g
165 CS · 7/m
AbbedaggÆ#EUW
Anivia · Mid
1 / 7 / 2
25% KP
11,328
20% share
7,753g
186 CS · 7.9/m
zwaker#T1WIN
Ezreal · ADC
9 / 2 / 0
75% KP
20,167
35.6% share
12,087g
208 CS · 8.8/m
LR Rekkles#LRAT
Bard · Support
0 / 3 / 9
75% KP
10,748
19% share
6,576g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
