Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 246 days ago
9 / 8 / 10
K / D / A
73.1%
Kill participation
882.7
Damage / min
14,812g
474.5 gold / min
27
11 placed · 4 cleared
259
8.3 CS / min
Objective control
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHINESE PALCO#NA1
Garen · Top
11 / 6 / 5
36.4% KP
37,971
23.1% share
15,728g
276 CS · 8.8/m
Cboi#EUW
Nunu & Willump · Jungle
8 / 3 / 24
72.7% KP
26,581
16.2% share
15,031g
208 CS · 6.7/m
eiq ADK1NG#1481
Ryze · Mid
6 / 5 / 9
34.1% KP
28,677
17.4% share
14,790g
291 CS · 9.3/m
flying high#exo
Draven · ADC
19 / 5 / 10
65.9% KP
58,378
35.5% share
21,829g
252 CS · 8.1/m
Pyrka#EUW4
Nautilus · Support
0 / 7 / 29
65.9% KP
12,980
7.9% share
9,972g
25 CS · 0.8/m
Red side
DefeatTest40#4010
Singed · Top
4 / 8 / 6
38.5% KP
27,458
21.5% share
11,234g
216 CS · 6.9/m
Lurox#Lurox
Xin Zhao · Jungle
5 / 7 / 11
61.5% KP
18,534
14.5% share
12,333g
195 CS · 6.2/m
AbbedaggÆ#EUW
Cassiopeia · Mid
9 / 8 / 10
73.1% KP
27,554
21.6% share
14,812g
259 CS · 8.3/m
La La Land#star
Corki · ADC
7 / 8 / 8
57.7% KP
46,211
36.3% share
17,191g
302 CS · 9.7/m
NO FLAWS#0830
Rell · Support
1 / 13 / 14
57.7% KP
7,716
6.1% share
7,801g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
