Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 245 days ago
21 / 1 / 2
K / D / A
71.9%
Kill participation
1,516.5
Damage / min
18,396g
635.4 gold / min
27
5 placed · 7 cleared
278
9.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryskygge kriger#EUV
Jayce · Top
3 / 4 / 11
43.8% KP
16,729
14% share
11,166g
235 CS · 8.1/m
Michiel deRuyter#NLNLN
Ambessa · Jungle
7 / 3 / 12
59.4% KP
29,128
24.4% share
14,049g
208 CS · 7.2/m
AbbedaggÆ#EUW
Akali · Mid
21 / 1 / 2
71.9% KP
43,904
36.8% share
18,396g
278 CS · 9.6/m
Squiddly#xyz
Varus · ADC
1 / 8 / 13
43.8% KP
21,464
18% share
14,033g
221 CS · 7.6/m
B2U Nord#B2U
Nautilus · Support
0 / 10 / 16
50% KP
8,170
6.8% share
7,980g
30 CS · 1/m
Red side
DefeatLittle Fool#00000
Yasuo · Top
5 / 7 / 5
38.5% KP
15,936
17.5% share
10,318g
219 CS · 7.6/m
Farmazoniarz#EUW
Elise · Jungle
8 / 7 / 6
53.8% KP
20,799
22.8% share
12,437g
188 CS · 6.5/m
SwiT#ZEUS
Sion · Mid
2 / 4 / 10
46.2% KP
16,735
18.4% share
11,335g
221 CS · 7.6/m
Peaceful#Mind
Jhin · ADC
9 / 6 / 9
69.2% KP
28,495
31.3% share
14,580g
238 CS · 8.2/m
kvothefanboy#EUW
Rell · Support
2 / 8 / 18
76.9% KP
9,132
10% share
7,905g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
