Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 244 days ago
6 / 1 / 7
K / D / A
54.2%
Kill participation
746.9
Damage / min
9,611g
450.2 gold / min
27
11 placed · 2 cleared
188
8.8 CS / min
Objective control
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbbedaggÆ#EUW
Aurora · Top
6 / 1 / 7
54.2% KP
15,947
24% share
9,611g
188 CS · 8.8/m
JL Shift#2005
Wukong · Jungle
5 / 1 / 9
58.3% KP
11,091
16.7% share
10,305g
176 CS · 8.2/m
twtv Six10lol#v222
Ahri · Mid
6 / 1 / 7
54.2% KP
16,900
25.4% share
9,214g
184 CS · 8.6/m
consistency#2026
Yunara · ADC
5 / 3 / 7
50% KP
12,388
18.6% share
10,779g
181 CS · 8.5/m
Unc Lathy#Bard
Bard · Support
2 / 2 / 14
66.7% KP
10,102
15.2% share
8,112g
36 CS · 1.7/m
Red side
DefeatSatØrius#EUW
Rumble · Top
2 / 3 / 0
25% KP
13,495
28.4% share
8,029g
158 CS · 7.4/m
Michiel deRuyter#NLNLN
Ambessa · Jungle
1 / 5 / 2
37.5% KP
5,806
12.2% share
7,779g
160 CS · 7.5/m
SWE131#EUW
Yasuo · Mid
1 / 8 / 2
37.5% KP
8,455
17.8% share
7,199g
168 CS · 7.9/m
Left Hand#korea
Ezreal · ADC
1 / 6 / 2
37.5% KP
12,752
26.8% share
8,512g
193 CS · 9/m
Nyxes#0001
Janna · Support
3 / 2 / 1
50% KP
7,043
14.8% share
6,117g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
