Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 243 days ago
6 / 7 / 12
K / D / A
40%
Kill participation
928.1
Damage / min
17,857g
432 gold / min
46
16 placed · 4 cleared
370
9 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBlue#EUW33
Kennen · Top
5 / 11 / 5
19.2% KP
29,819
14.5% share
15,128g
285 CS · 6.9/m
tukaan#tukan
Vi · Jungle
12 / 6 / 21
63.5% KP
38,740
18.9% share
19,748g
265 CS · 6.4/m
Po Gap#EUW
Syndra · Mid
6 / 10 / 8
26.9% KP
31,576
15.4% share
20,022g
377 CS · 9.1/m
flying high#exo
Jhin · ADC
28 / 4 / 14
80.8% KP
90,992
44.3% share
31,249g
350 CS · 8.5/m
Seven Diddy Sins#Party
Nautilus · Support
1 / 14 / 24
48.1% KP
14,346
7% share
12,030g
30 CS · 0.7/m
Red side
DefeatJOHN THE BAPTIST#LOOCA
Ornn · Top
7 / 3 / 16
51.1% KP
30,356
18% share
17,023g
300 CS · 7.3/m
Isxokein#71718
Shaco · Jungle
15 / 12 / 6
46.7% KP
38,231
22.7% share
18,425g
250 CS · 6/m
AbbedaggÆ#EUW
Ryze · Mid
6 / 7 / 12
40% KP
38,360
22.8% share
17,857g
370 CS · 9/m
Alzephreym#666
Varus · ADC
8 / 16 / 11
42.2% KP
26,915
16% share
15,828g
235 CS · 5.7/m
HADE Oopa#KAI
Taliyah · Support
9 / 14 / 13
48.9% KP
34,382
20.4% share
13,824g
80 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
