Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 241 days ago
5 / 2 / 9
K / D / A
38.9%
Kill participation
710.2
Damage / min
12,257g
433.4 gold / min
53
16 placed · 8 cleared
245
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvegan acc#11111
Cassiopeia · Top
8 / 5 / 3
47.8% KP
26,647
25.5% share
14,236g
270 CS · 9.5/m
NO BYSTANDERS#ΕUW
Naafiri · Jungle
4 / 8 / 8
52.2% KP
17,879
17.1% share
11,959g
183 CS · 6.5/m
Aura Farmer#Boye
Syndra · Mid
4 / 8 / 7
47.8% KP
20,175
19.3% share
11,890g
246 CS · 8.7/m
SCyyy#EUW0
Caitlyn · ADC
5 / 8 / 6
47.8% KP
28,036
26.8% share
12,608g
219 CS · 7.7/m
JD ROBERCIK#OKS
Neeko · Support
2 / 7 / 9
47.8% KP
11,784
11.3% share
8,330g
36 CS · 1.3/m
Red side
VictoryArtix von#12345
Darius · Top
7 / 6 / 10
47.2% KP
23,949
21.2% share
13,461g
207 CS · 7.3/m
Cheburashka#Ace
Nunu & Willump · Jungle
6 / 4 / 19
69.4% KP
21,230
18.8% share
13,909g
231 CS · 8.2/m
AbbedaggÆ#EUW
Ryze · Mid
5 / 2 / 9
38.9% KP
20,087
17.8% share
12,257g
245 CS · 8.7/m
Notiko#EUW01
Miss Fortune · ADC
13 / 5 / 11
66.7% KP
35,411
31.4% share
18,556g
265 CS · 9.4/m
B ALL IN#29N
Nautilus · Support
5 / 6 / 22
75% KP
12,208
10.8% share
9,539g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
