Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 240 days ago
14 / 4 / 8
K / D / A
66.7%
Kill participation
1,638.5
Damage / min
17,576g
560.6 gold / min
34
10 placed · 6 cleared
278
8.9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYuri Boyka#ONE
Jax · Top
12 / 7 / 3
55.6% KP
28,865
27% share
14,590g
219 CS · 7/m
strode#kid
Sylas · Jungle
2 / 10 / 11
48.1% KP
17,484
16.3% share
11,944g
177 CS · 5.6/m
Gonzo#2843
Quinn · Mid
5 / 5 / 4
33.3% KP
22,360
20.9% share
13,667g
266 CS · 8.5/m
mayd#zzz
Xayah · ADC
5 / 6 / 2
25.9% KP
17,838
16.7% share
12,901g
264 CS · 8.4/m
KiRKADELL67#EPSTN
Senna · Support
3 / 6 / 11
51.9% KP
20,398
19.1% share
10,745g
37 CS · 1.2/m
Red side
VictoryStendinho 10#lrd
Gnar · Top
2 / 10 / 4
18.2% KP
12,883
10.3% share
9,243g
155 CS · 4.9/m
Lurox#Lurox
Darius · Jungle
8 / 6 / 14
66.7% KP
22,283
17.7% share
13,317g
178 CS · 5.7/m
AbbedaggÆ#EUW
Orianna · Mid
14 / 4 / 8
66.7% KP
51,368
40.9% share
17,576g
278 CS · 8.9/m
Odi11 핵원자폭탄#APH11
Aphelios · ADC
7 / 5 / 6
39.4% KP
24,217
19.3% share
17,762g
316 CS · 10.1/m
maciek11#joker
Karma · Support
2 / 2 / 19
63.6% KP
14,807
11.8% share
10,274g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
