Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 240 days ago
13 / 5 / 20
K / D / A
70.2%
Kill participation
1,384.6
Damage / min
16,542g
491.3 gold / min
39
10 placed · 8 cleared
285
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryhappy game#qwer
Ornn · Top
3 / 7 / 13
34% KP
14,950
10.1% share
13,475g
259 CS · 7.7/m
Lurox#Lurox
Darius · Jungle
14 / 2 / 15
61.7% KP
25,889
17.4% share
16,853g
236 CS · 7/m
AbbedaggÆ#EUW
Ahri · Mid
13 / 5 / 20
70.2% KP
46,614
31.4% share
16,542g
285 CS · 8.5/m
strode#kid
Senna · ADC
14 / 4 / 23
78.7% KP
50,331
33.9% share
21,519g
260 CS · 7.7/m
Stendinho 10#lrd
Nautilus · Support
3 / 5 / 24
57.4% KP
10,844
7.3% share
10,840g
31 CS · 0.9/m
Red side
DefeatFrank Lundy#AGENT
Jayce · Top
10 / 5 / 4
60.9% KP
44,835
30.8% share
15,910g
295 CS · 8.8/m
Just Ba1#EUW
Elise · Jungle
7 / 8 / 7
60.9% KP
30,456
20.9% share
13,946g
197 CS · 5.9/m
Angry Kangaroo#AK47
Taliyah · Mid
3 / 13 / 6
39.1% KP
29,077
20% share
11,366g
227 CS · 6.7/m
HARPOON#goat
Caitlyn · ADC
3 / 10 / 6
39.1% KP
28,547
19.6% share
14,641g
295 CS · 8.8/m
Walid Georgey#EUW
Rell · Support
0 / 11 / 16
69.6% KP
12,833
8.8% share
9,342g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
