Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 239 days ago
8 / 4 / 1
K / D / A
42.9%
Kill participation
662
Damage / min
17,386g
518 gold / min
41
12 placed · 6 cleared
313
9.3 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryV GoB#EUW
Kled · Top
2 / 9 / 17
59.4% KP
19,858
14.8% share
13,745g
236 CS · 7/m
ShakkOma#N94
Shaco · Jungle
7 / 3 / 12
59.4% KP
25,110
18.7% share
15,232g
271 CS · 8.1/m
Deadly#9381
Syndra · Mid
6 / 5 / 5
34.4% KP
27,137
20.2% share
16,333g
276 CS · 8.2/m
twtv syzyfekk#2004
Aphelios · ADC
14 / 2 / 8
68.8% KP
43,107
32% share
21,772g
344 CS · 10.2/m
LR Rekkles#LRAT
Neeko · Support
3 / 2 / 17
62.5% KP
19,318
14.4% share
11,166g
48 CS · 1.4/m
Red side
DefeatTurret Syndrome#HEIM
Heimerdinger · Top
7 / 9 / 2
42.9% KP
42,664
38.3% share
12,517g
225 CS · 6.7/m
Han SoloQ#1106
Diana · Jungle
2 / 8 / 5
33.3% KP
16,387
14.7% share
12,111g
192 CS · 5.7/m
AbbedaggÆ#EUW
Yasuo · Mid
8 / 4 / 1
42.9% KP
22,221
20% share
17,386g
313 CS · 9.3/m
Yakkey#PRIME
Yunara · ADC
2 / 3 / 4
28.6% KP
17,264
15.5% share
16,340g
354 CS · 10.5/m
Carlo#1212
Blitzcrank · Support
2 / 8 / 6
38.1% KP
12,714
11.4% share
9,134g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
