Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 233 days ago
11 / 5 / 14
K / D / A
59.5%
Kill participation
1,449.5
Damage / min
17,765g
454 gold / min
55
13 placed · 10 cleared
298
7.6 CS / min
Objective control
3
Dragons
3
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHandiDog#DOG
Zaahen · Top
1 / 13 / 9
21.7% KP
22,611
13.8% share
13,338g
227 CS · 5.8/m
twtv Peng04#Aespa
Lillia · Jungle
16 / 4 / 11
58.7% KP
33,728
20.6% share
19,767g
284 CS · 7.3/m
Ekko the Neeko#EUW
Ekko · Mid
17 / 11 / 4
45.7% KP
52,745
32.2% share
19,593g
310 CS · 7.9/m
ad1wqxda#xxxx
Xayah · ADC
12 / 6 / 15
58.7% KP
42,640
26% share
22,971g
358 CS · 9.1/m
Colisio#1234
Rakan · Support
0 / 8 / 34
73.9% KP
12,054
7.4% share
13,389g
36 CS · 0.9/m
Red side
Defeat404 WNTR#j0b
Yorick · Top
8 / 5 / 19
64.3% KP
42,939
23.5% share
19,626g
310 CS · 7.9/m
ALL ODDS#Fold
Vi · Jungle
5 / 14 / 7
28.6% KP
19,416
10.6% share
14,670g
228 CS · 5.8/m
AbbedaggÆ#EUW
Ahri · Mid
11 / 5 / 14
59.5% KP
56,724
31.1% share
17,765g
298 CS · 7.6/m
TwTv RailinZz#0601
Caitlyn · ADC
12 / 14 / 9
50% KP
39,592
21.7% share
17,967g
292 CS · 7.5/m
kanaIreiniger#ups
Elise · Support
6 / 8 / 16
52.4% KP
23,661
13% share
13,002g
56 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
