Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 232 days ago
8 / 3 / 15
K / D / A
56.1%
Kill participation
1,059.1
Damage / min
15,033g
459 gold / min
25
7 placed · 6 cleared
272
8.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFlammos#FLM
Warwick · Top
8 / 9 / 5
50% KP
22,923
20% share
12,964g
201 CS · 6.1/m
Pivolj#JNG
Zaahen · Jungle
7 / 12 / 8
57.7% KP
26,057
22.7% share
15,241g
229 CS · 7/m
Wolf and a Lamb#Dog
Syndra · Mid
7 / 8 / 6
50% KP
34,514
30.1% share
17,039g
275 CS · 8.4/m
anteno#PT1
Corki · ADC
2 / 2 / 10
46.2% KP
23,248
20.3% share
14,737g
314 CS · 9.6/m
SrpskiKiflicar#EUW
Karma · Support
2 / 10 / 9
42.3% KP
7,936
6.9% share
8,358g
30 CS · 0.9/m
Red side
VictoryADHD meds#SK1
Camille · Top
11 / 10 / 10
51.2% KP
39,526
25.9% share
14,673g
191 CS · 5.8/m
zabujcastworuwpl#pve
Viego · Jungle
15 / 6 / 10
61% KP
32,375
21.2% share
18,275g
270 CS · 8.2/m
AbbedaggÆ#EUW
Ahri · Mid
8 / 3 / 15
56.1% KP
34,687
22.8% share
15,033g
272 CS · 8.3/m
Rinky#MMB
Vel'Koz · ADC
3 / 4 / 16
46.3% KP
26,290
17.3% share
14,787g
246 CS · 7.5/m
eeZaZ#333
Neeko · Support
4 / 3 / 22
63.4% KP
19,522
12.8% share
10,784g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
