Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 232 days ago
9 / 8 / 10
K / D / A
54.3%
Kill participation
1,192.6
Damage / min
14,888g
451.4 gold / min
26
13 placed · 3 cleared
223
6.8 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryaXelo4s#144
Jax · Top
6 / 9 / 9
42.9% KP
29,163
15.7% share
13,819g
208 CS · 6.3/m
SAVOIR SUPRÊME#BRONZ
Udyr · Jungle
9 / 2 / 12
60% KP
26,105
14.1% share
19,741g
298 CS · 9/m
AbbedaggÆ#EUW
Cassiopeia · Mid
9 / 8 / 10
54.3% KP
39,335
21.2% share
14,888g
223 CS · 6.8/m
kappachungilungi#flaki
Aphelios · ADC
10 / 7 / 11
60% KP
80,961
43.7% share
20,877g
336 CS · 10.2/m
Pride#9032
Lulu · Support
1 / 4 / 24
71.4% KP
9,810
5.3% share
10,903g
41 CS · 1.2/m
Red side
DefeatADHD meds#SK1
Dr. Mundo · Top
6 / 7 / 5
36.7% KP
30,973
21.4% share
12,929g
223 CS · 6.8/m
Bel Veth#Rank1
Morgana · Jungle
5 / 5 / 17
73.3% KP
27,693
19.1% share
13,861g
226 CS · 6.9/m
Nyro#0001
Katarina · Mid
4 / 8 / 12
53.3% KP
30,707
21.2% share
13,227g
249 CS · 7.5/m
BFX Diable#2008
Yunara · ADC
14 / 6 / 1
50% KP
46,103
31.8% share
20,645g
308 CS · 9.3/m
G2 Labrov#8580
Rell · Support
1 / 9 / 20
70% KP
9,354
6.5% share
9,284g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
