Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aatrox
Victory
Ranked Solo/Duo · 232 days ago
7 / 6 / 10
K / D / A
41.5%
Kill participation
900.5
Damage / min
14,227g
431.6 gold / min
35
10 placed · 8 cleared
250
7.6 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFlammos#FLM
Warwick · Top
5 / 9 / 7
34.3% KP
29,547
17.3% share
12,216g
204 CS · 6.2/m
Po Gap#EUW
Jayce · Jungle
11 / 7 / 8
54.3% KP
43,321
25.3% share
17,082g
228 CS · 6.9/m
TURBOSPEEDSTER#EUW
Galio · Mid
9 / 5 / 12
60% KP
42,508
24.8% share
14,470g
248 CS · 7.5/m
MONKWILLCARRY#EST
Corki · ADC
8 / 11 / 8
45.7% KP
41,922
24.5% share
14,683g
211 CS · 6.4/m
Pinkmin#ATC
Leona · Support
2 / 9 / 19
60% KP
13,872
8.1% share
10,031g
21 CS · 0.6/m
Red side
VictoryADHD meds#SK1
Camille · Top
4 / 8 / 12
39% KP
30,494
21.1% share
13,138g
197 CS · 6/m
Nitro#Fast
Ekko · Jungle
13 / 6 / 11
58.5% KP
28,274
19.6% share
15,671g
221 CS · 6.7/m
AbbedaggÆ#EUW
Aatrox · Mid
7 / 6 / 10
41.5% KP
29,686
20.6% share
14,227g
250 CS · 7.6/m
dracula#hzl
Jhin · ADC
14 / 5 / 16
73.2% KP
44,388
30.8% share
19,006g
265 CS · 8/m
Lostboy#M31
Nami · Support
3 / 10 / 25
68.3% KP
11,453
7.9% share
11,326g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
