Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 231 days ago
17 / 7 / 6
K / D / A
41.1%
Kill participation
1,250.2
Damage / min
18,396g
479.1 gold / min
47
9 placed · 10 cleared
290
7.6 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv Peng04#Aespa
Teemo · Top
7 / 12 / 14
37.5% KP
41,695
21.5% share
14,124g
189 CS · 4.9/m
Tazx3#000
Briar · Jungle
20 / 8 / 14
60.7% KP
46,333
23.8% share
20,259g
247 CS · 6.4/m
AbbedaggÆ#EUW
Akali · Mid
17 / 7 / 6
41.1% KP
48,008
24.7% share
18,396g
290 CS · 7.6/m
B ALL IN#29N
Yunara · ADC
8 / 12 / 17
44.6% KP
37,500
19.3% share
21,469g
335 CS · 8.7/m
wx PaoPaoPW#EUW
Dr. Mundo · Support
4 / 6 / 21
44.6% KP
20,752
10.7% share
13,043g
54 CS · 1.4/m
Red side
Victorylaabuk YouTube#0124
Orianna · Top
9 / 9 / 16
55.6% KP
40,656
20% share
16,658g
236 CS · 6.1/m
Yukino7#cat
Qiyana · Jungle
15 / 9 / 12
60% KP
54,013
26.6% share
21,707g
232 CS · 6/m
Yassuo#Kmari
Yasuo · Mid
6 / 13 / 9
33.3% KP
38,721
19% share
14,842g
235 CS · 6.1/m
afkdoks#3101
Ashe · ADC
13 / 12 / 13
57.8% KP
55,379
27.2% share
23,410g
309 CS · 8/m
MISA 113#Kurii
Seraphine · Support
2 / 13 / 24
57.8% KP
14,598
7.2% share
13,217g
57 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
