Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 230 days ago
3 / 6 / 4
K / D / A
36.8%
Kill participation
756.5
Damage / min
13,691g
435.3 gold / min
33
15 placed · 2 cleared
327
10.4 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKarlos#gnome
Varus · Top
8 / 6 / 4
63.2% KP
19,648
21.4% share
14,821g
245 CS · 7.8/m
Vuorineuvos#KONGO
Zaahen · Jungle
5 / 5 / 9
73.7% KP
23,950
26.1% share
14,280g
234 CS · 7.4/m
AbbedaggÆ#EUW
Ryze · Mid
3 / 6 / 4
36.8% KP
23,791
25.9% share
13,691g
327 CS · 10.4/m
laabuk YouTube#0124
Ezreal · ADC
2 / 5 / 1
15.8% KP
17,715
19.3% share
12,560g
275 CS · 8.7/m
LR Rekkles#LRAT
Alistar · Support
1 / 3 / 5
31.6% KP
6,702
7.3% share
8,087g
37 CS · 1.2/m
Red side
Victoryselenex#ツツツ
Jayce · Top
1 / 5 / 9
40% KP
18,544
14.9% share
11,976g
258 CS · 8.2/m
Jowzy#EUW
Shaco · Jungle
10 / 4 / 9
76% KP
31,193
25.1% share
18,757g
239 CS · 7.6/m
HRTS MIDKING#HRTS
Taliyah · Mid
6 / 3 / 9
60% KP
33,261
26.8% share
14,743g
305 CS · 9.7/m
BAR MOJITO#MACA
Mel · ADC
6 / 3 / 9
60% KP
30,771
24.8% share
15,649g
292 CS · 9.3/m
coldxn#001
Rakan · Support
2 / 4 / 14
64% KP
10,370
8.4% share
9,896g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
