Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 228 days ago
6 / 3 / 10
K / D / A
44.4%
Kill participation
815.4
Damage / min
10,492g
450.6 gold / min
37
10 placed · 4 cleared
204
8.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSTREYITO#EUW
Garen · Top
4 / 9 / 2
40% KP
9,616
16.6% share
9,499g
185 CS · 7.9/m
JG top boy#lync1
Naafiri · Jungle
6 / 5 / 0
40% KP
8,864
15.3% share
10,377g
150 CS · 6.4/m
Splinter#TAFE
Kennen · Mid
0 / 8 / 3
20% KP
14,669
25.4% share
7,742g
162 CS · 7/m
SOGEKING#EUW11
Ezreal · ADC
5 / 8 / 2
46.7% KP
17,335
30% share
10,427g
174 CS · 7.5/m
Unc Lathy#Bard
Bard · Support
0 / 6 / 9
60% KP
7,347
12.7% share
7,422g
42 CS · 1.8/m
Red side
Victoryskygge kriger#EUV
Aurora · Top
6 / 2 / 5
30.6% KP
21,328
24.3% share
11,550g
229 CS · 9.8/m
Expedition 28#WHITE
Wukong · Jungle
9 / 1 / 10
52.8% KP
18,156
20.7% share
13,021g
197 CS · 8.5/m
AbbedaggÆ#EUW
Orianna · Mid
6 / 3 / 10
44.4% KP
18,986
21.6% share
10,492g
204 CS · 8.8/m
Expedition 28#BLACK
Tristana · ADC
7 / 5 / 6
36.1% KP
18,753
21.4% share
13,145g
215 CS · 9.2/m
Expedition 28#0211
Pyke · Support
8 / 4 / 10
50% KP
10,598
12.1% share
10,849g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
