Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 227 days ago
6 / 5 / 3
K / D / A
42.9%
Kill participation
959.8
Damage / min
13,395g
440.1 gold / min
19
12 placed · 3 cleared
274
9 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLerax#URGOT
Urgot · Top
7 / 7 / 3
47.6% KP
25,518
26.7% share
14,253g
240 CS · 7.9/m
Elix1r#ego
Volibear · Jungle
4 / 5 / 7
52.4% KP
16,827
17.6% share
12,543g
216 CS · 7.1/m
AbbedaggÆ#EUW
Azir · Mid
6 / 5 / 3
42.9% KP
29,210
30.5% share
13,395g
274 CS · 9/m
april rain#maddy
Senna · ADC
3 / 4 / 6
42.9% KP
19,737
20.6% share
12,678g
234 CS · 7.7/m
berebooo#TR1
Alistar · Support
1 / 4 / 6
33.3% KP
4,349
4.5% share
7,991g
27 CS · 0.9/m
Red side
VictoryCurvus Credence#zero
Gangplank · Top
4 / 9 / 4
32% KP
19,843
18.3% share
14,364g
241 CS · 7.9/m
Roi DΣMON#EUW
Rek'Sai · Jungle
9 / 1 / 10
76% KP
23,359
21.6% share
14,959g
227 CS · 7.5/m
twtv Peng04#Aespa
Ahri · Mid
2 / 4 / 8
40% KP
13,521
12.5% share
12,812g
280 CS · 9.2/m
Emillie#wawek
Aurelion Sol · ADC
9 / 1 / 10
76% KP
40,905
37.8% share
16,025g
265 CS · 8.7/m
2 8 2 7 2 9 4 2#56887
Poppy · Support
1 / 6 / 9
40% KP
10,557
9.8% share
8,512g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
