Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 225 days ago
9 / 8 / 15
K / D / A
58.5%
Kill participation
1,794.9
Damage / min
18,984g
486.8 gold / min
37
14 placed · 7 cleared
326
8.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEWI Vizicsacsi#TOP
Rumble · Top
7 / 7 / 15
53.7% KP
55,656
24.2% share
14,379g
243 CS · 6.2/m
SeRiN1#EUW
Lee Sin · Jungle
10 / 6 / 17
65.9% KP
36,995
16.1% share
15,907g
209 CS · 5.4/m
Relative#00003
Azir · Mid
10 / 2 / 6
39% KP
47,907
20.8% share
19,288g
378 CS · 9.7/m
AbbedaggÆ#EUW
Corki · ADC
9 / 8 / 15
58.5% KP
70,001
30.4% share
18,984g
326 CS · 8.4/m
Dongfang Yuechu#Dao
Nami · Support
5 / 9 / 21
63.4% KP
19,850
8.6% share
11,787g
28 CS · 0.7/m
Red side
VictoryRaiderGO#2004
Kayle · Top
11 / 6 / 2
40.6% KP
35,642
19.5% share
19,875g
387 CS · 9.9/m
LiL TommyG#EUW
Dr. Mundo · Jungle
5 / 6 / 11
50% KP
40,045
21.9% share
15,875g
246 CS · 6.3/m
twtv Peng04#Aespa
Ahri · Mid
3 / 5 / 8
34.4% KP
37,944
20.7% share
15,425g
328 CS · 8.4/m
Czekolad#BAR
Ezreal · ADC
12 / 10 / 7
59.4% KP
57,338
31.3% share
18,531g
266 CS · 6.8/m
Peto#bald
Leona · Support
1 / 14 / 9
31.3% KP
12,004
6.6% share
9,925g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
