Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 224 days ago
4 / 7 / 2
K / D / A
28.6%
Kill participation
569.4
Damage / min
8,921g
373.5 gold / min
21
8 placed · 2 cleared
174
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichiel deRuyter#NLNLN
Gragas · Top
4 / 7 / 3
21.2% KP
18,469
17.9% share
9,041g
163 CS · 6.8/m
G2 SkewMond#3327
Maokai · Jungle
6 / 3 / 12
54.5% KP
22,005
21.3% share
11,878g
174 CS · 7.3/m
5imay#1409
Yasuo · Mid
6 / 5 / 4
30.3% KP
19,728
19.1% share
11,070g
199 CS · 8.3/m
The Oogster#DV1
Yunara · ADC
15 / 2 / 3
54.5% KP
34,069
33% share
18,225g
256 CS · 10.7/m
berebooo#TR1
Lulu · Support
2 / 4 / 21
69.7% KP
9,026
8.7% share
8,943g
12 CS · 0.5/m
Red side
DefeatJon Snow#7596
Jayce · Top
4 / 6 / 4
38.1% KP
23,424
29.3% share
9,891g
212 CS · 8.9/m
GOTHGIRL69#UWU
Nocturne · Jungle
6 / 5 / 3
42.9% KP
10,704
13.4% share
10,440g
169 CS · 7.1/m
AbbedaggÆ#EUW
Sylas · Mid
4 / 7 / 2
28.6% KP
13,600
17% share
8,921g
174 CS · 7.3/m
Ryuk#adc
Corki · ADC
4 / 8 / 9
61.9% KP
23,430
29.3% share
11,548g
204 CS · 8.5/m
Pyrka#EUW4
Nami · Support
3 / 7 / 10
61.9% KP
8,844
11.1% share
7,573g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
