Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 222 days ago
4 / 5 / 14
K / D / A
62.1%
Kill participation
1,003
Damage / min
10,291g
421.2 gold / min
21
11 placed · 2 cleared
194
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPo Gap#EUW
Akali · Top
6 / 7 / 5
68.8% KP
28,835
27.5% share
10,626g
202 CS · 8.3/m
MISA 113#2108
Jarvan IV · Jungle
1 / 8 / 10
68.8% KP
18,186
17.4% share
8,088g
139 CS · 5.7/m
yebit#haha
Aurora · Mid
6 / 4 / 6
75% KP
37,205
35.5% share
10,709g
197 CS · 8.1/m
ESCIK#EU2
Jhin · ADC
2 / 7 / 3
31.3% KP
12,877
12.3% share
9,189g
208 CS · 8.5/m
Rekkles#1996
Rakan · Support
1 / 3 / 9
62.5% KP
7,715
7.4% share
6,810g
47 CS · 1.9/m
Red side
VictoryRaiderGO#2004
Dr. Mundo · Top
7 / 2 / 5
41.4% KP
26,254
24.5% share
12,943g
235 CS · 9.6/m
Agurin#DND
Nocturne · Jungle
7 / 3 / 12
65.5% KP
23,092
21.5% share
12,824g
210 CS · 8.6/m
AbbedaggÆ#EUW
Orianna · Mid
4 / 5 / 14
62.1% KP
24,506
22.8% share
10,291g
194 CS · 7.9/m
Mishi#001
Kai'Sa · ADC
10 / 3 / 8
62.1% KP
28,128
26.2% share
15,819g
223 CS · 9.1/m
Guggu#gaga
Leona · Support
1 / 3 / 11
41.4% KP
5,293
4.9% share
6,873g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
